<- RFC Index (7601..7700)
RFC 7656
Internet Engineering Task Force (IETF) J. Lennox
Request for Comments: 7656 Vidyo
Category: Informational K. Gross
ISSN: 2070-1721 AVA
S. Nandakumar
G. Salgueiro
Cisco Systems
B. Burman, Ed.
Ericsson
November 2015
A Taxonomy of Semantics and Mechanisms for
Real-Time Transport Protocol (RTP) Sources
Abstract
The terminology about, and associations among, Real-time Transport
Protocol (RTP) sources can be complex and somewhat opaque. This
document describes a number of existing and proposed properties and
relationships among RTP sources and defines common terminology for
discussing protocol entities and their relationships.
Status of This Memo
This document is not an Internet Standards Track specification; it is
published for informational purposes.
This document is a product of the Internet Engineering Task Force
(IETF). It represents the consensus of the IETF community. It has
received public review and has been approved for publication by the
Internet Engineering Steering Group (IESG). Not all documents
approved by the IESG are a candidate for any level of Internet
Standard; see Section 2 of RFC 5741.
Information about the current status of this document, any errata,
and how to provide feedback on it may be obtained at
http://www.rfc-editor.org/info/rfc7656.
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Copyright Notice
Copyright (c) 2015 IETF Trust and the persons identified as the
document authors. All rights reserved.
This document is subject to BCP 78 and the IETF Trust's Legal
Provisions Relating to IETF Documents
(http://trustee.ietf.org/license-info) in effect on the date of
publication of this document. Please review these documents
carefully, as they describe your rights and restrictions with respect
to this document. Code Components extracted from this document must
include Simplified BSD License text as described in Section 4.e of
the Trust Legal Provisions and are provided without warranty as
described in the Simplified BSD License.
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Table of Contents
1. Introduction . . . . . . . . . . . . . . . . . . . . . . . . 5
2. Concepts . . . . . . . . . . . . . . . . . . . . . . . . . . 5
2.1. Media Chain . . . . . . . . . . . . . . . . . . . . . . . 5
2.1.1. Physical Stimulus . . . . . . . . . . . . . . . . . . 10
2.1.2. Media Capture . . . . . . . . . . . . . . . . . . . . 10
2.1.3. Raw Stream . . . . . . . . . . . . . . . . . . . . . 10
2.1.4. Media Source . . . . . . . . . . . . . . . . . . . . 11
2.1.5. Source Stream . . . . . . . . . . . . . . . . . . . . 11
2.1.6. Media Encoder . . . . . . . . . . . . . . . . . . . . 12
2.1.7. Encoded Stream . . . . . . . . . . . . . . . . . . . 13
2.1.8. Dependent Stream . . . . . . . . . . . . . . . . . . 13
2.1.9. Media Packetizer . . . . . . . . . . . . . . . . . . 13
2.1.10. RTP Stream . . . . . . . . . . . . . . . . . . . . . 14
2.1.11. RTP-Based Redundancy . . . . . . . . . . . . . . . . 14
2.1.12. Redundancy RTP Stream . . . . . . . . . . . . . . . . 15
2.1.13. RTP-Based Security . . . . . . . . . . . . . . . . . 15
2.1.14. Secured RTP Stream . . . . . . . . . . . . . . . . . 16
2.1.15. Media Transport . . . . . . . . . . . . . . . . . . . 16
2.1.16. Media Transport Sender . . . . . . . . . . . . . . . 17
2.1.17. Sent RTP Stream . . . . . . . . . . . . . . . . . . . 18
2.1.18. Network Transport . . . . . . . . . . . . . . . . . . 18
2.1.19. Transported RTP Stream . . . . . . . . . . . . . . . 18
2.1.20. Media Transport Receiver . . . . . . . . . . . . . . 18
2.1.21. Received Secured RTP Stream . . . . . . . . . . . . . 19
2.1.22. RTP-Based Validation . . . . . . . . . . . . . . . . 19
2.1.23. Received RTP Stream . . . . . . . . . . . . . . . . . 19
2.1.24. Received Redundancy RTP Stream . . . . . . . . . . . 19
2.1.25. RTP-Based Repair . . . . . . . . . . . . . . . . . . 19
2.1.26. Repaired RTP Stream . . . . . . . . . . . . . . . . . 19
2.1.27. Media Depacketizer . . . . . . . . . . . . . . . . . 20
2.1.28. Received Encoded Stream . . . . . . . . . . . . . . . 20
2.1.29. Media Decoder . . . . . . . . . . . . . . . . . . . . 20
2.1.30. Received Source Stream . . . . . . . . . . . . . . . 20
2.1.31. Media Sink . . . . . . . . . . . . . . . . . . . . . 21
2.1.32. Received Raw Stream . . . . . . . . . . . . . . . . . 21
2.1.33. Media Render . . . . . . . . . . . . . . . . . . . . 21
2.2. Communication Entities . . . . . . . . . . . . . . . . . 22
2.2.1. Endpoint . . . . . . . . . . . . . . . . . . . . . . 23
2.2.2. RTP Session . . . . . . . . . . . . . . . . . . . . . 23
2.2.3. Participant . . . . . . . . . . . . . . . . . . . . . 24
2.2.4. Multimedia Session . . . . . . . . . . . . . . . . . 24
2.2.5. Communication Session . . . . . . . . . . . . . . . . 25
3. Concepts of Inter-Relations . . . . . . . . . . . . . . . . . 25
3.1. Synchronization Context . . . . . . . . . . . . . . . . . 26
3.1.1. RTCP CNAME . . . . . . . . . . . . . . . . . . . . . 26
3.1.2. Clock Source Signaling . . . . . . . . . . . . . . . 26
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3.1.3. Implicitly via RtcMediaStream . . . . . . . . . . . . 26
3.1.4. Explicitly via SDP Mechanisms . . . . . . . . . . . . 26
3.2. Endpoint . . . . . . . . . . . . . . . . . . . . . . . . 27
3.3. Participant . . . . . . . . . . . . . . . . . . . . . . . 27
3.4. RtcMediaStream . . . . . . . . . . . . . . . . . . . . . 27
3.5. Multi-Channel Audio . . . . . . . . . . . . . . . . . . . 28
3.6. Simulcast . . . . . . . . . . . . . . . . . . . . . . . . 28
3.7. Layered Multi-Stream . . . . . . . . . . . . . . . . . . 30
3.8. RTP Stream Duplication . . . . . . . . . . . . . . . . . 32
3.9. Redundancy Format . . . . . . . . . . . . . . . . . . . . 33
3.10. RTP Retransmission . . . . . . . . . . . . . . . . . . . 33
3.11. Forward Error Correction . . . . . . . . . . . . . . . . 35
3.12. RTP Stream Separation . . . . . . . . . . . . . . . . . . 36
3.13. Multiple RTP Sessions over one Media Transport . . . . . 37
4. Mapping from Existing Terms . . . . . . . . . . . . . . . . . 37
4.1. Telepresence Terms . . . . . . . . . . . . . . . . . . . 37
4.1.1. Audio Capture . . . . . . . . . . . . . . . . . . . . 37
4.1.2. Capture Device . . . . . . . . . . . . . . . . . . . 37
4.1.3. Capture Encoding . . . . . . . . . . . . . . . . . . 38
4.1.4. Capture Scene . . . . . . . . . . . . . . . . . . . . 38
4.1.5. Endpoint . . . . . . . . . . . . . . . . . . . . . . 38
4.1.6. Individual Encoding . . . . . . . . . . . . . . . . . 38
4.1.7. Media Capture . . . . . . . . . . . . . . . . . . . . 38
4.1.8. Media Consumer . . . . . . . . . . . . . . . . . . . 38
4.1.9. Media Provider . . . . . . . . . . . . . . . . . . . 39
4.1.10. Stream . . . . . . . . . . . . . . . . . . . . . . . 39
4.1.11. Video Capture . . . . . . . . . . . . . . . . . . . . 39
4.2. Media Description . . . . . . . . . . . . . . . . . . . . 39
4.3. Media Stream . . . . . . . . . . . . . . . . . . . . . . 39
4.4. Multimedia Conference . . . . . . . . . . . . . . . . . . 39
4.5. Multimedia Session . . . . . . . . . . . . . . . . . . . 40
4.6. Multipoint Control Unit (MCU) . . . . . . . . . . . . . . 40
4.7. Multi-Session Transmission (MST) . . . . . . . . . . . . 40
4.8. Recording Device . . . . . . . . . . . . . . . . . . . . 41
4.9. RtcMediaStream . . . . . . . . . . . . . . . . . . . . . 41
4.10. RtcMediaStreamTrack . . . . . . . . . . . . . . . . . . . 41
4.11. RTP Receiver . . . . . . . . . . . . . . . . . . . . . . 41
4.12. RTP Sender . . . . . . . . . . . . . . . . . . . . . . . 41
4.13. RTP Session . . . . . . . . . . . . . . . . . . . . . . . 41
4.14. Single-Session Transmission (SST) . . . . . . . . . . . . 41
4.15. SSRC . . . . . . . . . . . . . . . . . . . . . . . . . . 42
5. Security Considerations . . . . . . . . . . . . . . . . . . . 42
6. Informative References . . . . . . . . . . . . . . . . . . . 42
Acknowledgements . . . . . . . . . . . . . . . . . . . . . . . . 45
Contributors . . . . . . . . . . . . . . . . . . . . . . . . . . 45
Authors' Addresses . . . . . . . . . . . . . . . . . . . . . . . 46
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1. Introduction
The existing taxonomy of sources in the Real-time Transport Protocol
(RTP) [RFC3550] has previously been regarded as confusing and
inconsistent. Consequently, a deep understanding of how the
different terms relate to each other becomes a real challenge.
Frequently cited examples of this confusion are (1) how different
protocols that make use of RTP use the same terms to signify
different things and (2) how the complexities addressed at one layer
are often glossed over or ignored at another.
This document improves clarity by reviewing the semantics of various
aspects of sources in RTP. As an organizing mechanism, it approaches
this by describing various ways that RTP sources are transformed on
their way between sender and receiver, and how they can be grouped
and associated together.
All non-specific references to ControLling mUltiple streams for
tElepresence (CLUE) in this document map to [CLUE-FRAME], and all
references to Web Real-time Communications (WebRTC) map to
[WEBRTC-OVERVIEW].
2. Concepts
This section defines concepts that serve to identify and name various
transformations and streams in a given RTP usage. For each concept,
alternate definitions and usages that coexist today are listed along
with various characteristics that further describe the concept.
These concepts are divided into two categories: one is related to the
chain of streams and transformations that Media can be subject to,
and the other is for entities involved in the communication.
2.1. Media Chain
In the context of this document, media is a sequence of synthetic or
Physical Stimuli (Section 2.1.1) -- for example, sound waves,
photons, key strokes -- represented in digital form. Synthesized
media is typically generated directly in the digital domain.
This section contains the concepts that can be involved in taking
media at a sender side and transporting it to a receiver, which may
recover a sequence of physical stimuli. This chain of concepts is of
two main types: streams and transformations. Streams are time-based
sequences of samples of the physical stimulus in various
representations, while transformations change the representation of
the streams in some way.
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The below examples are basic ones, and it is important to keep in
mind that this conceptual model enables more complex usages. Some
will be further discussed in later sections of this document. In
general the following applies to this model:
o A transformation may have zero or more inputs and one or more
outputs.
o A stream is of some type, such as audio, video, real-time text,
etc.
o A stream has one source transformation and one or more sink
transformations (with the exception of physical stimulus
(Section 2.1.1) that may lack source or sink transformation).
o Streams can be forwarded from a transformation output to any
number of inputs on other transformations that support that type.
o If the output of a transformation is sent to multiple
transformations, those streams will be identical; it takes a
transformation to make them different.
o There are no formal limitations on how streams are connected to
transformations.
It is also important to remember that this is a conceptual model.
Thus, real-world implementations may look different and have a
different structure.
To provide a basic understanding of the relationships in the chain,
we first introduce the concepts for the sender side (Figure 1). This
covers physical stimuli until media packets are emitted onto the
network.
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Physical Stimulus
|
V
+----------------------+
| Media Capture |
+----------------------+
|
Raw Stream
V
+----------------------+
| Media Source |<- Synchronization Timing
+----------------------+
|
Source Stream
V
+----------------------+
| Media Encoder |
+----------------------+
|
Encoded Stream +------------+
V | V
+----------------------+ | +----------------------+
| Media Packetizer | | | RTP-Based Redundancy |
+----------------------+ | +----------------------+
| | |
+-------------+ Redundancy RTP Stream
Source RTP Stream |
V V
+----------------------+ +----------------------+
| RTP-Based Security | | RTP-Based Security |
+----------------------+ +----------------------+
| |
Secured RTP Stream Secured Redundancy RTP Stream
V V
+----------------------+ +----------------------+
| Media Transport | | Media Transport |
+----------------------+ +----------------------+
Figure 1: Sender Side Concepts in the Media Chain
In Figure 1, we have included a branched chain to cover the concepts
for using redundancy to improve the reliability of the transport.
The Media Transport concept is an aggregate that is decomposed in
Section 2.1.15.
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In Figure 2, we review a receiver media chain matching the sender
side, to look at the inverse transformations and their attempts to
recover identical streams as in the sender chain, subject to what may
be lossy compression and imperfect media transport. Note that the
streams out of a reverse transformation, like the Source Stream out
of the Media Decoder, are in many cases not the same as the
corresponding ones on the sender side; thus, they are prefixed with a
"received" to denote a potentially modified version. The reason for
not being the same lies in the transformations that can be of
irreversible type. For example, lossy source coding in the Media
Encoder prevents the source stream out of the media decoder from
being the same as the one fed into the media encoder. Other reasons
include packet loss in the media transport transformation that even
RTP-based Repair, if used, fails to repair.
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+----------------------+ +----------------------+
| Media Transport | | Media Transport |
+----------------------+ +----------------------+
Received | Received | Secured
Secured RTP Stream Redundancy RTP Stream
V V
+----------------------+ +----------------------+
| RTP-Based Validation | | RTP-Based Validation |
+----------------------+ +----------------------+
| |
Received RTP Stream Received Redundancy RTP Stream
| |
| +--------------------+
V V
+----------------------+
| RTP-Based Repair |
+----------------------+
|
Repaired RTP Stream
V
+----------------------+
| Media Depacketizer |
+----------------------+
|
Received Encoded Stream
V
+----------------------+
| Media Decoder |
+----------------------+
|
Received Source Stream
V
+----------------------+
| Media Sink |--> Synchronization Information
+----------------------+
|
Received Raw Stream
V
+----------------------+
| Media Render |
+----------------------+
|
V
Physical Stimulus
Figure 2: Receiver Side Concepts of the Media Chain
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2.1.1. Physical Stimulus
The physical stimulus is a physical event in the analog domain that
can be sampled and converted to digital form by an appropriate sensor
or transducer. This includes sound waves making up audio, photons in
a light field, or other excitations or interactions with sensors,
like keystrokes on a keyboard.
2.1.2. Media Capture
Media Capture is the process of transforming the analog physical
stimulus (Section 2.1.1) into digital media using an appropriate
sensor or transducer. The media capture performs a digital sampling
of the physical stimulus, usually periodically, and outputs this in
some representation as a Raw Stream (Section 2.1.3). This data is
considered "media", because it includes data that is periodically
sampled or made up of a set of timed asynchronous events. The media
capture is normally instantiated in some type of device, i.e., media
capture device. Examples of different types of media capturing
devices are digital cameras, microphones connected to A/D converters,
or keyboards.
Characteristics:
o A media capture is identified either by hardware/manufacturer ID
or via a session-scoped device identifier as mandated by the
application usage.
o A media capture can generate an Encoded Stream (Section 2.1.7) if
the capture device supports such a configuration.
o The nature of the media capture may impose constraints on the
clock handling in some of the subsequent steps. For example, many
audio or video capture devices are not completely free in
selecting the sample rate.
2.1.3. Raw Stream
A raw stream is the time progressing stream of digitally sampled
information, usually periodically sampled and provided by a media
capture (Section 2.1.2). A raw stream can also contain synthesized
media that may not require any explicit media capture, since it is
already in an appropriate digital form.
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2.1.4. Media Source
A Media Source is the logical source of a time progressing digital
media stream synchronized to a reference clock. This stream is
called a source stream (Section 2.1.5). This transformation takes
one or more raw streams (Section 2.1.3) and provides a source stream
as output. The output is synchronized with a reference clock
(Section 3.1), which can be as simple as a system local wall clock or
as complex as an NTP synchronized clock.
The output can be of different types. One type is directly
associated with a particular media capture's raw stream. Others are
more conceptual sources, like an audio mix of multiple source streams
(Figure 3). Mixing multiple streams typically requires that the
input streams are possible to relate in time, meaning that they have
to be source streams (Section 2.1.5) rather than raw streams. In
Figure 3, the generated source stream is a mix of the three input
source streams.
Source Source Source
Stream Stream Stream
| | |
V V V
+--------------------------+
| Media Source |<-- Reference Clock
| Mixer |
+--------------------------+
|
V
Source Stream
Figure 3: Conceptual Media Source in the form of an Audio Mixer
Another possible example of a conceptual media source is a video
surveillance switch, where the input is multiple source streams from
different cameras, and the output is one of those source streams
based on some selection criteria, such as round robin or some video
activity measure.
2.1.5. Source Stream
A source stream is a stream of digital samples that has been
synchronized with a reference clock and comes from a particular media
source (Section 2.1.4).
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2.1.6. Media Encoder
A media encoder is a transform that is responsible for encoding the
media data from a source stream (Section 2.1.5) into another
representation, usually more compact, that is output as an encoded
stream (Section 2.1.7).
The media encoder step commonly includes pre-encoding
transformations, such as scaling, resampling, etc. The media encoder
can have a significant number of configuration options that affects
the properties of the encoded stream. This includes properties such
as codec, bitrate, start points for decoding, resolution, bandwidth,
or other fidelity affecting properties.
Scalable media encoders need special attention as they produce
multiple outputs that are potentially of different types. As shown
in Figure 4, a scalable media encoder takes one input source stream
and encodes it into multiple output streams of two different types:
at least one encoded stream that is independently decodable and one
or more Dependent Streams (Section 2.1.8). Decoding requires at
least one encoded stream and zero or more dependent streams. A
dependent stream's dependency is one of the grouping relations this
document discusses further in Section 3.7.
Source Stream
|
V
+--------------------------+
| Scalable Media Encoder |
+--------------------------+
| | ... |
V V V
Encoded Dependent Dependent
Stream Stream Stream
Figure 4: Scalable Media Encoder Input and Outputs
There are also other variants of encoders, like so-called Multiple
Description Coding (MDC). Such media encoders produce multiple
independent and thus individually decodable encoded streams.
However, (logically) combining multiple of these encoded streams into
a single Received Source Stream during decoding leads to an
improvement in perceptual reproduced quality when compared to
decoding a single encoded stream.
Creating multiple encoded streams from the same source stream, where
the encoded streams are neither in a scalable nor in an MDC
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relationship is commonly utilized in simulcast [SDP-SIMULCAST]
environments.
2.1.7. Encoded Stream
A stream of time synchronized encoded media that can be independently
decoded.
Due to temporal dependencies, an encoded stream may have limitations
in where decoding can be started. These entry points, for example,
Intra frames from a video encoder, may require identification and
their generation may be event based or configured to occur
periodically.
2.1.8. Dependent Stream
A stream of time synchronized encoded media fragments that are
dependent on one or more encoded streams (Section 2.1.7) and zero or
more dependent streams to be possible to decode.
Each dependent stream has a set of dependencies. These dependencies
must be understood by the parties in a Multimedia Session
(Section 2.2.4) that intend to use a dependent stream.
2.1.9. Media Packetizer
The transformation of taking one or more encoded (Section 2.1.7) or
dependent streams (Section 2.1.8) and putting their content into one
or more sequences of packets, normally RTP Packets, and output Source
RTP Streams (Section 2.1.10). This step includes both generating RTP
Payloads as well as RTP packets. The Media Packetizer then selects
which synchronization source(s) (SSRC) [RFC3550] and RTP Sessions
(Section 2.2.2) to use.
The media packetizer can combine multiple encoded or dependent
streams into one or more RTP Streams:
o The media packetizer can use multiple inputs when producing a
single RTP stream. One such example is Single RTP stream on a
Single media Transport (SRST) packetization when using Scalable
Video Coding (SVC) (Section 3.7).
o The media packetizer can also produce multiple RTP streams, for
example, when encoded and/or dependent streams are distributed
over multiple RTP streams. One example of this is Multiple RTP
streams on Multiple media Transports (MRMT) packetization when
using SVC (Section 3.7).
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2.1.10. RTP Stream
An RTP stream is a stream of RTP packets containing media data,
source or redundant. The RTP stream is identified by an SSRC
belonging to a particular RTP Session. The RTP session is identified
as discussed in Section 2.2.2.
A source RTP stream is an RTP stream directly related to an encoded
stream (Section 2.1.7), targeted for transport over RTP without any
additional RTP-based Redundancy (Section 2.1.11) applied.
Characteristics:
o Each RTP stream is identified by an SSRC [RFC3550] that is carried
in every RTP and RTP Control Protocol (RTCP) packet header. The
SSRC is unique in a specific RTP session context.
o At any given point in time, an RTP stream can have one and only
one SSRC, but SSRCs for a given RTP stream can change over time.
SSRC collision and clock rate change [RFC7160] are examples of
valid reasons to change SSRC for an RTP stream. In those cases,
the RTP stream itself is not changed in any significant way, only
the identifying SSRC number.
o Each SSRC defines a unique RTP sequence numbering and timing
space.
o Several RTP streams, each with their own SSRC, may represent a
single media source.
o Several RTP streams, each with their own SSRC, can be carried in a
single RTP session.
2.1.11. RTP-Based Redundancy
RTP-based redundancy is defined here as a transformation that
generates redundant or repair packets sent out as a Redundancy RTP
Stream (Section 2.1.12) to mitigate Network Transport
(Section 2.1.18) impairments, like packet loss and delay. Note that
this excludes the type of redundancy that most suitable media
encoders (Section 2.1.6) may add to the media format of the encoded
stream (Section 2.1.7) that makes it cope better with RTP packet
losses.
The RTP-based redundancy exists in many flavors: they may generate
independent repair streams that are used in addition to the source
stream (like RTP Retransmission (Section 3.10) and some special types
of Forward Error Correction (FEC) (Section 3.11), like RTP stream
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duplication (Section 3.8)); they may generate a new source stream by
combining redundancy information with source information (using XOR
FEC as a redundancy payload (Section 3.9)); or they may completely
replace the source information with only redundancy packets.
2.1.12. Redundancy RTP Stream
A redundancy RTP stream is an RTP stream (Section 2.1.10) that
contains no original source data, only redundant data, which may
either be used as standalone or be combined with one or more Received
RTP Streams (Section 2.1.23) to produce Repaired RTP Streams
(Section 2.1.26).
2.1.13. RTP-Based Security
The optional RTP-based Security transformation applies security
services such as authentication, integrity protection, and
confidentiality to an input RTP stream, like what is specified in
"The Secure Real-time Transport Protocol (SRTP)" [RFC3711], producing
a Secured RTP Stream (Section 2.1.14). Either an RTP stream
(Section 2.1.10) or a redundancy RTP stream (Section 2.1.12) can be
used as input to this transformation.
In SRTP and the related Secure RTCP (SRTCP), all of the above-
mentioned security services are optional, except for integrity
protection of SRTCP, which is mandatory. Also confidentiality
(encryption) is effectively optional in SRTP, since it is possible to
use a NULL encryption algorithm. As described in [RFC7201], the
strength of SRTP data origin authentication depends on the
cryptographic transform and key management used. For example, in
group communication, where it is sometimes possible to authenticate
group membership but not the actual RTP stream sender.
RTP-based security and RTP-based redundancy can be combined in a few
different ways. One way is depicted in Figure 1, where an RTP stream
and its corresponding redundancy RTP stream are protected by separate
RTP-based security transforms. In other cases, like when a Media
Translator is adding FEC in Section 3.2.1.3 of [RTP-TOPOLOGIES], a
middlebox can apply RTP-based redundancy to an already secured RTP
stream instead of a source RTP stream. One example of that is
depicted in Figure 5 below.
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Source RTP Stream +------------+
V | V
+----------------------+ | +----------------------+
| RTP-Based Security | | | RTP-Based Redundancy |
+----------------------+ | +----------------------+
| | |
| | Redundancy RTP Stream
+-------------+ |
| V
| +----------------------+
Secured RTP Stream | RTP-Based Security |
| +----------------------+
| |
| Secured Redundancy RTP Stream
V V
+----------------------+ +----------------------+
| Media Transport | | Media Transport |
+----------------------+ +----------------------+
Figure 5: Adding Redundancy to a Secured RTP Stream
In this case, the redundancy RTP stream may already have been secured
for confidentiality (encrypted) by the first RTP-based security, and
it may therefore not be necessary to apply additional confidentiality
protection in the second RTP-based security. To avoid attacks and
negative impact on RTP-based Repair (Section 2.1.25) and the
resulting repaired RTP stream (Section 2.1.26), it is, however, still
necessary to have this second RTP-based security apply both
authentication and integrity protection to the redundancy RTP stream.
2.1.14. Secured RTP Stream
A secured RTP stream is a source or redundancy RTP stream that is
protected through RTP-based security (Section 2.1.13) by one or more
of the confidentiality, integrity, or authentication security
services.
2.1.15. Media Transport
A media transport defines the transformation that the RTP streams
(Section 2.1.10) are subjected to by the end-to-end transport from
one RTP Sender (Section 4.12) to one specific RTP Receiver
(Section 4.11) (an RTP session (Section 2.2.2) may contain multiple
RTP receivers per sender). Each media transport is defined by a
transport association that is normally identified by a 5-tuple
(source address, source port, destination address, destination port,
transport protocol), but a proposal exists for sending multiple
transport associations on a single 5-tuple [TRANSPORT-MULTIPLEX].
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Characteristics:
o Media transport transmits RTP streams of RTP packets from a source
transport address to a destination transport address.
o Each media transport contains only a single RTP session.
o A single RTP session can span multiple media transports.
The media transport concept sometimes needs to be decomposed into
more steps to enable discussion of what a sender emits that gets
transformed by the network before it is received by the receiver.
Thus, we provide also this media transport decomposition (Figure 6).
RTP Stream
|
V
+--------------------------+
| Media Transport Sender |
+--------------------------+
|
Sent RTP Stream
V
+--------------------------+
| Network Transport |
+--------------------------+
|
Transported RTP Stream
V
+--------------------------+
| Media Transport Receiver |
+--------------------------+
|
V
Received RTP Stream
Figure 6: Decomposition of Media Transport
2.1.16. Media Transport Sender
The first transformation within the media transport (Section 2.1.15)
is the Media Transport Sender. The sending Endpoint (Section 2.2.1)
takes an RTP stream and emits the packets onto the network using the
transport association established for this media transport, thereby
creating a Sent RTP Stream (Section 2.1.17). In the process, it
transforms the RTP stream in several ways. First, it generates the
necessary protocol headers for the transport association, for
example, IP and UDP headers, thus forming IP/UDP/RTP packets. In
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addition, the media transport sender may queue, intentionally pace,
or otherwise affect how the packets are emitted onto the network,
thereby potentially introducing delay and delay variations [RFC5481]
that characterize the sent RTP stream.
2.1.17. Sent RTP Stream
The sent RTP stream is the RTP stream as entering the first hop of
the network path to its destination. The sent RTP stream is
identified using network transport addresses, like the 5-tuple
(source IP address, source port, destination IP address, destination
port, and protocol (UDP)) for IP/UDP.
2.1.18. Network Transport
Network transport is the transformation that subjects the sent RTP
stream (Section 2.1.17) to traveling from the source to the
destination through the network. This transformation can result in
loss of some packets, delay, and delay variation on a per-packet
basis, packet duplication, and packet header or data corruption.
This transformation produces a Transported RTP Stream
(Section 2.1.19) at the exit of the network path.
2.1.19. Transported RTP Stream
The transported RTP stream is the RTP stream that is emitted out of
the network path at the destination, subjected to the network
transport's transformation (Section 2.1.18).
2.1.20. Media Transport Receiver
The Media Transport Receiver is the receiver endpoint's
(Section 2.2.1) transformation of the transported RTP stream
(Section 2.1.19) by its reception process, which results in the
received RTP stream (Section 2.1.23). This transformation includes
transport checksums being verified. Sensible system designs
typically either discard packets with mismatching checksums or pass
them on while somehow marking them in the resulting received RTP
stream so to alert subsequent transformations about the possible
corrupt state. In this context, it is worth noting that there is
typically some probability for corrupt packets to pass through
undetected (with a seemingly correct checksum). Other
transformations can compensate for delay variations in receiving a
packet on the network interface and providing it to the application
(de-jitter buffer).
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2.1.21. Received Secured RTP Stream
This is the secured RTP stream (Section 2.1.14) resulting from the
media transport (Section 2.1.15) aggregate transformation.
2.1.22. RTP-Based Validation
RTP-based Validation is the reverse transformation of RTP-based
security (Section 2.1.13). If this transformation fails, the result
is either not usable and must be discarded or may be usable but
cannot be trusted. If the transformation succeeds, the result can be
a received RTP stream (Section 2.1.23) or a Received Redundancy RTP
Stream (Section 2.1.24), depending on what was input to the
corresponding RTP-based security transformation, but it can also be a
Received Secured RTP Stream (Section 2.1.21) in case several RTP-
based security transformations were applied.
2.1.23. Received RTP Stream
The received RTP stream is the RTP stream (Section 2.1.10) resulting
from the media transport's aggregate transformation (Section 2.1.15),
i.e., subjected to packet loss, packet corruption, packet
duplication, delay, and delay variation from sender to receiver.
2.1.24. Received Redundancy RTP Stream
The received redundancy RTP stream is the redundancy RTP stream
(Section 2.1.12) resulting from the media transport's aggregate
transformation, i.e., subjected to packet loss, packet corruption,
packet duplication, delay, and delay variation from sender to
receiver.
2.1.25. RTP-Based Repair
RTP-based repair is a transformation that takes as input zero or more
received RTP streams (Section 2.1.23) and one or more received
redundancy RTP streams (Section 2.1.24) and produces one or more
repaired RTP streams (Section 2.1.26) that are as close to the
corresponding sent source RTP streams (Section 2.1.10) as possible,
using different RTP-based repair methods, for example, the ones
referred to in RTP-based redundancy (Section 2.1.11).
2.1.26. Repaired RTP Stream
A repaired RTP stream is a received RTP stream (Section 2.1.23) for
which received redundancy RTP stream (Section 2.1.24) information has
been used to try to recover the source RTP stream (Section 2.1.10) as
it was before media transport (Section 2.1.15).
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2.1.27. Media Depacketizer
A Media Depacketizer takes one or more RTP streams (Section 2.1.10),
depacketizes them, and attempts to reconstitute the encoded streams
(Section 2.1.7) or dependent streams (Section 2.1.8) present in those
RTP streams.
In practical implementations, the media depacketizer and the media
decoder may be tightly coupled and share information to improve or
optimize the overall decoding and error concealment process. It is,
however, not expected that there would be any benefit in defining a
taxonomy for those detailed (and likely very implementation-
dependent) steps.
2.1.28. Received Encoded Stream
The Received Encoded Stream is the received version of an encoded
stream (Section 2.1.7).
2.1.29. Media Decoder
A media decoder is a transformation that is responsible for decoding
encoded streams (Section 2.1.7) and any dependent streams
(Section 2.1.8) into a source stream (Section 2.1.5).
In practical implementations, the media decoder and the media
depacketizer may be tightly coupled and share information to improve
or optimize the overall decoding process in various ways. It is,
however, not expected that there would be any benefit in defining a
taxonomy for those detailed (and likely very implementation-
dependent) steps.
A media decoder has to deal with any errors in the encoded streams
that resulted from corruption or failure to repair packet losses.
Therefore, it commonly is robust to error and losses, and includes
concealment methods.
2.1.30. Received Source Stream
The received source stream is the received version of a source stream
(Section 2.1.5).
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2.1.31. Media Sink
The Media Sink receives a source stream (Section 2.1.5) that
contains, usually periodically, sampled media data together with
associated synchronization information. Depending on application,
this source stream then needs to be transformed into a raw stream
(Section 2.1.3) that is conveyed to the Media Render (Section 2.1.33)
and synchronized with the output from other media sinks. The media
sink may also be connected with a media source (Section 2.1.4) and be
used as part of a conceptual media source.
The media sink can further transform the source stream into a
representation that is suitable for rendering on the media render as
defined by the application or system-wide configuration. This
includes sample scaling, level adjustments, etc.
2.1.32. Received Raw Stream
The Received Raw Stream is the received version of a raw stream
(Section 2.1.3).
2.1.33. Media Render
A media render takes a raw stream (Section 2.1.3) and converts it
into physical stimulus (Section 2.1.1) that a human user can
perceive. Examples of such devices are screens and D/A converters
connected to amplifiers and loudspeakers.
An endpoint can potentially have multiple media renders for each
media type.
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2.2. Communication Entities
This section contains concepts for entities involved in the
communication.
+------------------------------------------------------------+
| Communication Session |
| |
| +----------------+ +----------------+ |
| | Participant A | +------------+ | Participant B | |
| | | | Multimedia | | | |
| | +------------+ |<==>| Session |<==>| +------------+ | |
| | | Endpoint A | | | | | | Endpoint B | | |
| | | | | +------------+ | | | | |
| | | +----------+-+----------------------+-+----------+ | | |
| | | | RTP | | | | | | | |
| | | | Session |-+---Media Transport----+>| | | | |
| | | | Audio |<+---Media Transport----+-| | | | |
| | | | | | ^ | | | | | |
| | | +----------+-+----------|-----------+-+----------+ | | |
| | | | | v | | | | |
| | | | | +-----------------+ | | | | |
| | | | | | Synchronization | | | | | |
| | | | | | Context | | | | | |
| | | | | +-----------------+ | | | | |
| | | | | ^ | | | | |
| | | +----------+-+----------|-----------+-+----------+ | | |
| | | | RTP | | v | | | | | |
| | | | Session |<+---Media Transport----+-| | | | |
| | | | Video |-+---Media Transport----+>| | | | |
| | | | | | | | | | | |
| | | +----------+-+----------------------+-+----------+ | | |
| | +------------+ | | +------------+ | |
| +----------------+ +----------------+ |
+------------------------------------------------------------+
Figure 7: Example Point-to-Point Communication Session with Two RTP
Sessions
Figure 7 shows a high-level example representation of a very basic
point-to-point Communication Session between Participants A and B.
It uses two different audio and video RTP sessions between A's and
B's endpoints, where each RTP session is a group communications
channel that can potentially carry a number of RTP streams. It is
using separate media transports for those RTP sessions. The
multimedia session shared by the participants can, for example, be
established using SIP (i.e., there is a SIP dialog between A and B).
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The terms used in Figure 7 are further elaborated in the subsections
below.
2.2.1. Endpoint
An endpoint is a single addressable entity sending or receiving RTP
packets. It may be decomposed into several functional blocks, but as
long as it behaves as a single RTP stack entity, it is classified as
a single "endpoint".
Characteristics:
o Endpoints can be identified in several different ways. While RTCP
Canonical Names (CNAMEs) [RFC3550] provide a globally unique and
stable identification mechanism for the duration of the
communication session (see Section 2.2.5), their validity applies
exclusively within a Synchronization Context (Section 3.1). Thus,
one endpoint can handle multiple CNAMEs, each of which can be
shared among a set of endpoints belonging to the same participant
(Section 2.2.3). Therefore, mechanisms outside the scope of RTP,
such as application-defined mechanisms, must be used to provide
endpoint identification when outside this synchronization context.
o An endpoint can be associated with at most one participant
(Section 2.2.3) at any single point in time.
o In some contexts, an endpoint would typically correspond to a
single "host", for example, a computer using a single network
interface and being used by a single human user. In other
contexts, a single "host" can serve multiple participants, in
which case each participant's endpoint may share properties, for
example, the IP address part of a transport address.
2.2.2. RTP Session
An RTP session is an association among a group of participants
communicating with RTP. It is a group communications channel that
can potentially carry a number of RTP streams. Within an RTP
session, every participant can find metadata and control information
(over RTCP) about all the RTP streams in the RTP session. The
bandwidth of the RTCP control channel is shared between all
participants within an RTP session.
Characteristics:
o An RTP session can carry one or more RTP streams.
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o An RTP session shares a single SSRC space as defined in [RFC3550].
That is, the endpoints participating in an RTP session can see an
SSRC identifier transmitted by any of the other endpoints. An
endpoint can receive an SSRC either as SSRC or as a contributing
source (CSRC) in RTP and RTCP packets, as defined by the
endpoints' network interconnection topology.
o An RTP session uses at least two media transports
(Section 2.1.15): one for sending and one for receiving.
Commonly, the receiving media transport is the reverse direction
of the media transport used for sending. An RTP session may use
many media transports and these define the session's network
interconnection topology.
o A single media transport always carries a single RTP session.
o Multiple RTP sessions can be conceptually related, for example,
originating from or targeted for the same participant
(Section 2.2.3) or endpoint (Section 2.2.1), or by containing RTP
streams that are somehow related (Section 3).
2.2.3. Participant
A participant is an entity reachable by a single signaling address
and is thus related more to the signaling context than to the media
context.
Characteristics:
o A single signaling-addressable entity, using an application-
specific signaling address space, for example, a SIP URI.
o A participant can participate in several multimedia sessions
(Section 2.2.4).
o A participant can be comprised of several associated endpoints
(Section 2.2.1).
2.2.4. Multimedia Session
A multimedia session is an association among a group of participants
(Section 2.2.3) engaged in the communication via one or more RTP
sessions (Section 2.2.2). It defines logical relationships among
media sources (Section 2.1.4) that appear in multiple RTP sessions.
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Characteristics:
o A multimedia session can be composed of several RTP sessions with
potentially multiple RTP streams per RTP session.
o Each participant in a multimedia session can have a multitude of
media captures and media rendering devices.
o A single multimedia session can contain media from one or more
synchronization contexts (Section 3.1). An example of that is a
multimedia session containing one set of audio and video for
communication purposes belonging to one synchronization context,
and another set of audio and video for presentation purposes (like
playing a video file) with a separate synchronization context that
has no strong timing relationship and need not be strictly
synchronized with the audio and video used for communication.
2.2.5. Communication Session
A communication session is an association among two or more
participants (Section 2.2.3) communicating with each other via one or
more multimedia sessions (Section 2.2.4).
Characteristics:
o Each participant in a communication session is identified via an
application-specific signaling address.
o A communication session is composed of participants that share at
least one multimedia session, involving one or more parallel RTP
sessions with potentially multiple RTP streams per RTP session.
For example, in a full mesh communication, the communication session
consists of a set of separate multimedia sessions between each pair
of participants. Another example is a centralized conference, where
the communication session consists of a set of multimedia sessions
between each participant and the conference handler.
3. Concepts of Inter-Relations
This section uses the concepts from previous sections and looks at
different types of relationships among them. These relationships
occur at different abstraction levels and for different purposes, but
the reason for the needed relationship at a certain step in the media
handling chain may exist at another step. For example, the use of
simulcast (Section 3.6) implies a need to determine relations at the
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RTP stream level, but the underlying reason is that multiple media
encoders use the same media source, i.e., to be able to identify a
common media source.
3.1. Synchronization Context
A synchronization context defines a requirement for a strong timing
relationship between the media sources, typically requiring alignment
of clock sources. Such a relationship can be identified in multiple
ways as listed below. A single media source can only belong to a
single synchronization context, since it is assumed that a single
media source can only have a single media clock and requiring
alignment to several synchronization contexts (and thus reference
clocks) will effectively merge those into a single synchronization
context.
3.1.1. RTCP CNAME
[RFC3550] describes inter-media synchronization between RTP sessions
based on RTCP CNAME, RTP, and timestamps of a reference clock
formatted using the Network Time Protocol (NTP) [RFC5905]. As
indicated in [RFC7273], despite using NTP format timestamps, it is
not required that the clock be synchronized to an NTP source.
3.1.2. Clock Source Signaling
[RFC7273] provides a mechanism to signal the clock source in the
Session Description Protocol (SDP) [RFC4566] both for the reference
clock as well as the media clock, thus allowing a synchronization
context to be defined beyond the one defined by the usage of CNAME
source descriptions.
3.1.3. Implicitly via RtcMediaStream
WebRTC defines RtcMediaStream with one or more RtcMediaStreamTracks.
All tracks in a RtcMediaStream are intended to be synchronized when
rendered, implying that they must be generated such that
synchronization is possible.
3.1.4. Explicitly via SDP Mechanisms
The SDP Grouping Framework [RFC5888] defines an "m=" line
(Section 4.2) grouping mechanism called Lip Synchronization (with LS
identification-tag) for establishing the synchronization requirement
across "m=" lines when they map to individual sources.
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Source-Specific Media Attributes in SDP [RFC5576] extends the above
mechanism when multiple media sources are described by a single "m="
line.
3.2. Endpoint
Some applications require knowledge of what media sources originate
from a particular endpoint (Section 2.2.1). This can include such
decisions as packet routing between parts of the topology, knowing
the endpoint origin of the RTP streams.
In RTP, this identification has been overloaded with the
synchronization context (Section 3.1) through the usage of the RTCP
source description CNAME (Section 3.1.1). This works for some
usages, but in others it breaks down. For example, if an endpoint
has two sets of media sources that have different synchronization
contexts, like the audio and video of the human participant as well
as a set of media sources of audio and video for a shared movie,
CNAME would not be an appropriate identification for that endpoint.
Therefore, an endpoint may have multiple CNAMEs. The CNAMEs or the
media sources themselves can be related to the endpoint.
3.3. Participant
In communication scenarios, information about which media sources
originate from which participant (Section 2.2.3) is commonly needed.
One reason is, for example, to enable the application to correctly
display participant identity information associated with the media
sources. This association is handled through signaling to point at a
specific multimedia session where the media sources may be explicitly
or implicitly tied to a particular endpoint.
Participant information becomes more problematic when there are media
sources that are generated through mixing or other conceptual
processing of raw streams or source streams that originate from
different participants. These types of media sources can thus have a
dynamically varying set of origins and participants. RTP contains
the concept of CSRC that carries information about the previous step
origin of the included media content on the RTP level.
3.4. RtcMediaStream
An RtcMediaStream in WebRTC is an explicit grouping of a set of media
sources (RtcMediaStreamTracks) that share a common identifier and a
single synchronization context (Section 3.1).
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3.5. Multi-Channel Audio
There exist a number of RTP payload formats that can carry multi-
channel audio, despite the codec being a single-channel (mono)
encoder. Multi-channel audio can be viewed as multiple media sources
sharing a common synchronization context. These are independently
encoded by a media encoder and the different encoded streams are
packetized together in a time-synchronized way into a single source
RTP stream, using the used codec's RTP payload format. Examples of
codecs that support multi-channel audio are PCMA and PCMU [RFC3551],
Adaptive Multi Rate (AMR) [RFC4867], and G.719 [RFC5404].
3.6. Simulcast
A media source represented as multiple independent encoded streams
constitutes a simulcast [SDP-SIMULCAST] or Modification Detection
Code (MDC) of that media source. Figure 8 shows an example of a
media source that is encoded into three separate simulcast streams,
that are in turn sent on the same media transport flow. When using
simulcast, the RTP streams may be sharing an RTP session and media
transport, or be separated on different RTP sessions and media
transports, or be any combination of these two. One major reason to
use separate media transports is to make use of different quality of
service (QoS) for the different source RTP streams. Some
considerations on separating related RTP streams are discussed in
Section 3.12.
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+----------------+
| Media Source |
+----------------+
Source Stream |
+----------------------+----------------------+
| | |
V V V
+------------------+ +------------------+ +------------------+
| Media Encoder | | Media Encoder | | Media Encoder |
+------------------+ +------------------+ +------------------+
| Encoded | Encoded | Encoded
| Stream | Stream | Stream
V V V
+------------------+ +------------------+ +------------------+
| Media Packetizer | | Media Packetizer | | Media Packetizer |
+------------------+ +------------------+ +------------------+
| Source | Source | Source
| RTP | RTP | RTP
| Stream | Stream | Stream
+-----------------+ | +-----------------+
| | |
V V V
+-------------------+
| Media Transport |
+-------------------+
Figure 8: Example of Media Source Simulcast
The simulcast relation between the RTP streams is the common media
source. In addition, to be able to identify the common media source,
a receiver of the RTP stream may need to know which configuration or
encoding goals lay behind the produced encoded stream and its
properties. This enables selection of the stream that is most useful
in the application at that moment.
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3.7. Layered Multi-Stream
Layered Multi-Stream (LMS) is a mechanism by which different portions
of a layered or scalable encoding of a source stream are sent using
separate RTP streams (sometimes in separate RTP sessions). LMSs are
useful for receiver control of layered media.
A media source represented as an encoded stream and multiple
dependent streams constitutes a media source that has layered
dependencies. Figure 9 represents an example of a media source that
is encoded into three dependent layers, where two layers are sent on
the same media transport using different RTP streams, i.e., SSRCs,
and the third layer is sent on a separate media transport.
+----------------+
| Media Source |
+----------------+
|
|
V
+---------------------------------------------------------+
| Media Encoder |
+---------------------------------------------------------+
| | |
Encoded Stream Dependent Stream Dependent Stream
| | |
V V V
+----------------+ +----------------+ +----------------+
|Media Packetizer| |Media Packetizer| |Media Packetizer|
+----------------+ +----------------+ +----------------+
| | |
RTP Stream RTP Stream RTP Stream
| | |
+------+ +------+ |
| | |
V V V
+-----------------+ +-----------------+
| Media Transport | | Media Transport |
+-----------------+ +-----------------+
Figure 9: Example of Media Source Layered Dependency
It is sometimes useful to make a distinction between using a single
media transport or multiple separate media transports when (in both
cases) using multiple RTP streams to carry encoded streams and
dependent streams for a media source. Therefore, the following new
terminology is defined here:
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SRST: Single RTP stream on a Single media Transport
MRST: Multiple RTP streams on a Single media Transport
MRMT: Multiple RTP streams on Multiple media Transports
MRST and MRMT relations need to identify the common media encoder
origin for the encoded and dependent streams. When using different
RTP sessions (MRMT), a single RTP stream per media encoder, and a
single media source in each RTP session, common SSRCs and CNAMEs can
be used to identify the common media source. When multiple RTP
streams are sent from one media encoder in the same RTP session
(MRST), then CNAME is the only currently specified RTP identifier
that can be used. In cases where multiple media encoders use
multiple media sources sharing synchronization context, and thus have
a common CNAME, additional heuristics or identification need to be
applied to create the MRST or MRMT relationships between the RTP
streams.
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3.8. RTP Stream Duplication
RTP Stream Duplication [RFC7198], using the same or different media
transports, and optionally also delaying the duplicate [RFC7197],
offers a simple way to protect media flows from packet loss in some
cases (see Figure 10). This is a specific type of redundancy. All
but one source RTP stream (Section 2.1.10) are effectively redundancy
RTP streams (Section 2.1.12), but since both source and redundant RTP
streams are the same, it does not matter which one is which. This
can also be seen as a specific type of simulcast (Section 3.6) that
transmits the same encoded stream (Section 2.1.7) multiple times.
+----------------+
| Media Source |
+----------------+
Source Stream |
V
+----------------+
| Media Encoder |
+----------------+
Encoded Stream |
+-----------+-----------+
| |
V V
+------------------+ +------------------+
| Media Packetizer | | Media Packetizer |
+------------------+ +------------------+
Source | RTP Stream Source | RTP Stream
| V
| +-------------+
| | Delay (opt) |
| +-------------+
| |
+-----------+-----------+
|
V
+-------------------+
| Media Transport |
+-------------------+
Figure 10: Example of RTP Stream Duplication
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3.9. Redundancy Format
"RTP Payload for Redundant Audio Data" [RFC2198] defines a transport
for redundant audio data together with primary data in the same RTP
payload. The redundant data can be a time-delayed version of the
primary or another time-delayed encoded stream using a different
media encoder to encode the same media source as the primary, as
depicted in Figure 11.
+--------------------+
| Media Source |
+--------------------+
|
Source Stream
|
+------------------------+
| |
V V
+--------------------+ +--------------------+
| Media Encoder | | Media Encoder |
+--------------------+ +--------------------+
| |
| +------------+
Encoded Stream | Time Delay |
| +------------+
| |
| +------------------+
V V
+--------------------+
| Media Packetizer |
+--------------------+
|
V
RTP Stream
Figure 11: Concept for Usage of Audio Redundancy with Different Media
Encoders
The redundancy format is thus providing the necessary meta
information to correctly relate different parts of the same encoded
stream. The case depicted above (Figure 11) relates the received
source stream fragments coming out of different media decoders, to be
able to combine them together into a less erroneous source stream.
3.10. RTP Retransmission
Figure 12 shows an example where a media source's source RTP stream
is protected by a retransmission (RTX) flow [RFC4588]. In this
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example, the source RTP stream and the redundancy RTP stream share
the same media transport.
+--------------------+
| Media Source |
+--------------------+
|
V
+--------------------+
| Media Encoder |
+--------------------+
| Retransmission
Encoded Stream +--------+ +---- Request
V | V V
+--------------------+ | +--------------------+
| Media Packetizer | | | RTP Retransmission |
+--------------------+ | +--------------------+
| | |
+------------+ Redundancy RTP Stream
Source RTP Stream |
| |
+---------+ +---------+
| |
V V
+-----------------+
| Media Transport |
+-----------------+
Figure 12: Example of Media Source Retransmission Flows
The RTP retransmission example (Figure 12) illustrates that this
mechanism works purely on the source RTP stream. The RTP
retransmission transforms buffers from the sent source RTP stream
and, upon request, emits a retransmitted packet with an extra payload
header as a redundancy RTP stream. The RTP retransmission mechanism
[RFC4588] is specified such that there is a one-to-one relation
between the source RTP stream and the redundancy RTP stream.
Therefore, a redundancy RTP stream needs to be associated with its
source RTP stream. This is done based on CNAME selectors and
heuristics to match requested packets for a given source RTP stream
with the original sequence number in the payload of any new
redundancy RTP stream using the RTX payload format. In cases where
the redundancy RTP stream is sent in a different RTP session than the
source RTP stream, the RTP session relation is signaled by using the
SDP media grouping's [RFC5888] Flow Identification (FID
identification-tag) semantics.
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3.11. Forward Error Correction
Figure 13 shows an example where two media sources' source RTP
streams are protected by FEC. Source RTP stream A has an RTP-based
redundancy transformation in FEC encoder 1. This produces a
redundancy RTP stream 1, that is only related to source RTP stream A.
The FEC encoder 2, however, takes two source RTP streams (A and B)
and produces a redundancy RTP stream 2 that protects them jointly,
i.e., redundancy RTP stream 2 relates to two source RTP streams (a
FEC group). FEC decoding, when needed due to packet loss or packet
corruption at the receiver, requires knowledge about which source RTP
streams that the FEC encoding was based on.
In Figure 13, all RTP streams are sent on the same media transport.
This is, however, not the only possible choice. Numerous
combinations exist for spreading these RTP streams over different
media transports to achieve the communication application's goal.
+--------------------+ +--------------------+
| Media Source A | | Media Source B |
+--------------------+ +--------------------+
| |
V V
+--------------------+ +--------------------+
| Media Encoder A | | Media Encoder B |
+--------------------+ +--------------------+
| |
Encoded Stream Encoded Stream
V V
+--------------------+ +--------------------+
| Media Packetizer A | | Media Packetizer B |
+--------------------+ +--------------------+
| |
Source RTP Stream A Source RTP Stream B
| |
+-----+---------+-------------+ +---+---+
| V V V |
| +---------------+ +---------------+ |
| | FEC Encoder 1 | | FEC Encoder 2 | |
| +---------------+ +---------------+ |
| Redundancy | Redundancy | |
| RTP Stream 1 | RTP Stream 2 | |
V V V V
+----------------------------------------------------------+
| Media Transport |
+----------------------------------------------------------+
Figure 13: Example of FEC Redundancy RTP Streams
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As FEC encoding exists in various forms, the methods for relating FEC
redundancy RTP streams with its source information in source RTP
streams are many. The XOR-based RTP FEC payload format [RFC5109] is
defined in such a way that a redundancy RTP stream has a one-to-one
relation with a source RTP stream. In fact, the RFC requires the
redundancy RTP stream to use the same SSRC as the source RTP stream.
This requires the use of either a separate RTP session or the
redundancy RTP payload format [RFC2198]. The underlying relation
requirement for this FEC format and a particular redundancy RTP
stream is to know the related source RTP stream, including its SSRC.
3.12. RTP Stream Separation
RTP streams can be separated exclusively based on their SSRCs, at the
RTP session level, or at the multimedia session level.
When the RTP streams that have a relationship are all sent in the
same RTP session and are uniquely identified based on their SSRC
only, it is termed an "SSRC-only-based separation". Such streams can
be related via RTCP CNAME to identify that the streams belong to the
same endpoint. SSRC-based approaches [RFC5576], when used, can
explicitly relate various such RTP streams.
On the other hand, when RTP streams that are related are sent in the
context of different RTP sessions to achieve separation, it is known
as "RTP session-based separation". This is commonly used when the
different RTP streams are intended for different media transports.
Several mechanisms that use RTP session-based separation rely on it
as a grouping mechanism expressing the relationship. The solutions
have been based on using the same SSRC value in the different RTP
sessions to implicitly indicate their relation. That way, no
explicit RTP level mechanism has been needed; only signaling level
relations have been established using semantics from the media-line
grouping framework [RFC5888]. Examples of this are RTP
retransmission [RFC4588], SVC Multi-Session Transmission [RFC6190],
and XOR-based FEC [RFC5109]. RTCP CNAME explicitly relates RTP
streams across different RTP sessions, as explained in the previous
section. Such a relationship can be used to perform inter-media
synchronization.
RTP streams that are related and need to be associated can be part of
different multimedia sessions, rather than just different RTP
sessions within the same multimedia session context. This puts
further demand on the scope of the mechanism(s) and its handling of
identifiers used for expressing the relationships.
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3.13. Multiple RTP Sessions over one Media Transport
[TRANSPORT-MULTIPLEX] describes a mechanism that allows several RTP
sessions to be carried over a single underlying media transport. The
main reasons for doing this are related to the impact of using one or
more media transports (using a common network path or potentially
having different ones). The fewer media transports used, the less
need for NAT/firewall traversal resources and smaller number of flow-
based QoS.
However, multiple RTP sessions over one media transport imply that a
single media transport 5-tuple is not sufficient to express in which
RTP session context a particular RTP stream exists. Complexities in
the relationship between media transports and RTP sessions already
exist as one RTP session contains multiple media transports, e.g.,
even a Peer-to-Peer RTP Session with RTP/RTCP Multiplexing requires
two media transports, one in each direction. The relationship
between media transports and RTP sessions as well as additional
levels of identifiers needs to be considered in both signaling design
and when defining terminology.
4. Mapping from Existing Terms
This section describes a selected set of terms from some relevant
RFCs and Internet-Drafts (at the time of writing), using the concepts
from previous sections.
4.1. Telepresence Terms
The terms in this subsection are used in the context of CLUE
[CLUE-FRAME]. Note that some terms listed in this subsection use the
same names as terms defined elsewhere in this document. Unless
explicitly stated (as "RTP Taxonomy") and in this subsection, they
are to be read as references to the CLUE-specific term within this
subsection.
4.1.1. Audio Capture
Defined in CLUE as a Media Capture (Section 4.1.7) for audio.
Describes an audio media source (Section 2.1.4).
4.1.2. Capture Device
Defined in CLUE as a device that converts physical input into an
electrical signal. Identifies a physical entity performing an RTP
Taxonomy media capture (Section 2.1.2) transformation.
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4.1.3. Capture Encoding
Defined in CLUE as a specific Encoding (Section 4.1.6) of a Media
Capture (Section 4.1.7). Describes an encoded stream (Section 2.1.7)
related to CLUE-specific semantic information.
4.1.4. Capture Scene
Defined in CLUE as a structure representing a spatial region captured
by one or more Capture Devices (Section 4.1.2), each capturing media
representing a portion of the region. Describes a set of spatially
related media sources (Section 2.1.4).
4.1.5. Endpoint
Defined in CLUE as a CLUE-capable device that is the logical point of
final termination through receiving, decoding, and rendering and/or
initiation through capturing, encoding, and sending of media Streams
(Section 4.1.10). CLUE further defines it to consist of one or more
physical devices with source and sink media streams, and exactly one
participant [RFC4353]. Describes exactly one participant
(Section 2.2.3) and one or more RTP Taxonomy endpoints
(Section 2.2.1).
4.1.6. Individual Encoding
Defined in CLUE as a set of parameters representing a way to encode a
Media Capture (Section 4.1.7) to become a Capture Encoding
(Section 4.1.3). Describes the configuration information needed to
perform a media encoder (Section 2.1.6) transformation.
4.1.7. Media Capture
Defined in CLUE as a source of media, such as from one or more
Capture Devices (Section 4.1.2) or constructed from other media
Streams (Section 4.1.10). Describes either an RTP Taxonomy media
capture (Section 2.1.2) or a media source (Section 2.1.4), depending
on in which context the term is used.
4.1.8. Media Consumer
Defined in CLUE as a CLUE-capable device that intends to receive
Capture Encodings (Section 4.1.3). Describes the media receiving
part of an RTP Taxonomy endpoint (Section 2.2.1).
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4.1.9. Media Provider
Defined in CLUE as a CLUE-capable device that intends to send Capture
Encodings (Section 4.1.3). Describes the media sending part of an
RTP Taxonomy endpoint (Section 2.2.1).
4.1.10. Stream
Defined in CLUE as a Capture Encoding (Section 4.1.3) sent from a
Media Provider (Section 4.1.9) to a Media Consumer (Section 4.1.8)
via RTP. Describes an RTP stream (Section 2.1.10).
4.1.11. Video Capture
Defined in CLUE as a Media Capture (Section 4.1.7) for video.
Describes a video media source (Section 2.1.4).
4.2. Media Description
A single Session Description Protocol (SDP) [RFC4566] Media
Description (or media block; an "m=" line and all subsequent lines
until the next "m=" line or the end of the SDP) describes part of the
necessary configuration and identification information needed for a
media encoder transformation, as well as the necessary configuration
and identification information for the media decoder to be able to
correctly interpret a received RTP stream.
A media description typically relates to a single media source. This
is, for example, an explicit restriction in WebRTC. However, nothing
prevents that the same media description (and same RTP session) is
reused for multiple media sources [RTP-MULTI-STREAM]. It can thus
describe properties of one or more RTP streams, and can also describe
properties valid for an entire RTP session (via [RFC5576] mechanisms,
for example).
4.3. Media Stream
RTP [RFC3550] uses media stream, audio stream, video stream, and a
stream of (RTP) packets interchangeably, which are all RTP streams.
4.4. Multimedia Conference
A Multimedia Conference is a communication session (Section 2.2.5)
between two or more participants (Section 2.2.3), along with the
software they are using to communicate.
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4.5. Multimedia Session
SDP [RFC4566] defines a multimedia session as a set of multimedia
senders and receivers and the data streams flowing from senders to
receivers, which would correspond to a set of endpoints and the RTP
streams that flow between them. In this document, multimedia session
(Section 2.2.4) also assumes those endpoints belong to a set of
participants that are engaged in communication via a set of related
RTP streams.
RTP [RFC3550] defines a multimedia session as a set of concurrent RTP
sessions among a common group of participants. For example, a video
conference may contain an audio RTP session and a video RTP session.
This would correspond to a group of participants (each using one or
more endpoints) sharing a set of concurrent RTP sessions. In this
document, multimedia session also defines those RTP sessions to have
some relation and be part of a communication among the participants.
4.6. Multipoint Control Unit (MCU)
This term is commonly used to describe the central node in any type
of star topology [RTP-TOPOLOGIES] conference. It describes a device
that includes one participant (Section 2.2.3) (usually corresponding
to a so-called conference focus) and one or more related endpoints
(Section 2.2.1) (sometimes one or more per conference participant).
4.7. Multi-Session Transmission (MST)
One of two transmission modes defined in H.264-based SVC [RFC6190],
the other mode being a Single-Session Transmission (SST)
(Section 4.14). In Multi-Session Transmission (MST), the SVC media
encoder sends encoded streams and dependent streams distributed
across two or more RTP streams in one or more RTP sessions. The term
"MST" is ambiguous in RFC 6190, especially since the name indicates
the use of multiple "sessions", while MST-type packetization is in
fact required whenever two or more RTP streams are used for the
encoded and dependent streams, regardless if those are sent in one or
more RTP sessions. Corresponds either to MRST or MRMT (Section 3.7)
stream relations defined in this document. The SVC RTP payload RFC
[RFC6190] is not particularly explicit about how the common media
encoder (Section 2.1.6) relation between encoded streams
(Section 2.1.7) and dependent streams (Section 2.1.8) is to be
implemented.
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4.8. Recording Device
WebRTC specifications use this term to refer to locally available
entities performing a media capture (Section 2.1.2) transformation.
4.9. RtcMediaStream
A WebRTC RtcMediaStream is a set of media sources (Section 2.1.4)
sharing the same synchronization context (Section 3.1).
4.10. RtcMediaStreamTrack
A WebRTC RtcMediaStreamTrack is a media source (Section 2.1.4).
4.11. RTP Receiver
RTP [RFC3550] uses this term, which can be seen as the RTP protocol
part of a media depacketizer (Section 2.1.27).
4.12. RTP Sender
RTP [RFC3550] uses this term, which can be seen as the RTP protocol
part of a media packetizer (Section 2.1.9).
4.13. RTP Session
Within the context of SDP, a singe "m=" line can map to a single RTP
session (Section 2.2.2), or multiple "m=" lines can map to a single
RTP session. The latter is enabled via multiplexing schemes such as
BUNDLE [SDP-BUNDLE], for example, which allows mapping of multiple
"m=" lines to a single RTP session.
4.14. Single-Session Transmission (SST)
One of two transmission modes defined in H.264-based SVC [RFC6190],
the other mode being MST (Section 4.7). In SST, the SVC media
encoder sends encoded streams (Section 2.1.7) and dependent streams
(Section 2.1.8) combined into a single RTP stream (Section 2.1.10) in
a single RTP session (Section 2.2.2), using the SVC RTP payload
format. The term "SST" is ambiguous in RFC 6190, in that it
sometimes refers to the use of a single RTP stream, like in sections
relating to packetization, and sometimes appears to refer to use of a
single RTP session, like in the context of discussing SDP. Closely
corresponds to SRST (Section 3.7) defined in this document.
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4.15. SSRC
RTP [RFC3550] defines this as "the source of a stream of RTP
packets", which indicates that an SSRC is not only a unique
identifier for the encoded stream (Section 2.1.7) carried in those
packets but is also effectively used as a term to denote a media
packetizer (Section 2.1.9). In [RFC3550], it is stated that "a
synchronization source may change its data format, e.g., audio
encoding, over time". The related encoded stream data format in an
RTP stream (Section 2.1.10) is identified by the RTP payload type.
Changing the data format for an encoded stream effectively also
changes what media encoder (Section 2.1.6) is used for the encoded
stream. No ambiguity is introduced to SSRC as an encoded stream
identifier by allowing RTP payload type changes, as long as only a
single RTP payload type is valid for any given RTP Timestamp. This
is aligned with and further described by Section 5.2 of [RFC3550].
5. Security Considerations
The purpose of this document is to make clarifications and reduce the
confusion prevalent in RTP taxonomy because of inconsistent usage by
multiple technologies and protocols making use of the RTP protocol.
It does not introduce any new security considerations beyond those
already well documented in the RTP protocol [RFC3550] and each of the
many respective specifications of the various protocols making use of
it.
Having a well-defined common terminology and understanding of the
complexities of the RTP architecture will help lead us to better
standards, avoiding security problems.
6. Informative References
[CLUE-FRAME]
Duckworth, M., Pepperell, A., and S. Wenger, "Framework
for Telepresence Multi-Streams", Work in Progress,
draft-ietf-clue-framework-22, April 2015.
[RFC2198] Perkins, C., Kouvelas, I., Hodson, O., Hardman, V.,
Handley, M., Bolot, J., Vega-Garcia, A., and S. Fosse-
Parisis, "RTP Payload for Redundant Audio Data", RFC 2198,
DOI 10.17487/RFC2198, September 1997,
<http://www.rfc-editor.org/info/rfc2198>.
[RFC3550] Schulzrinne, H., Casner, S., Frederick, R., and V.
Jacobson, "RTP: A Transport Protocol for Real-Time
Applications", STD 64, RFC 3550, DOI 10.17487/RFC3550,
July 2003, <http://www.rfc-editor.org/info/rfc3550>.
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[RFC3551] Schulzrinne, H. and S. Casner, "RTP Profile for Audio and
Video Conferences with Minimal Control", STD 65, RFC 3551,
DOI 10.17487/RFC3551, July 2003,
<http://www.rfc-editor.org/info/rfc3551>.
[RFC3711] Baugher, M., McGrew, D., Naslund, M., Carrara, E., and K.
Norrman, "The Secure Real-time Transport Protocol (SRTP)",
RFC 3711, DOI 10.17487/RFC3711, March 2004,
<http://www.rfc-editor.org/info/rfc3711>.
[RFC4353] Rosenberg, J., "A Framework for Conferencing with the
Session Initiation Protocol (SIP)", RFC 4353,
DOI 10.17487/RFC4353, February 2006,
<http://www.rfc-editor.org/info/rfc4353>.
[RFC4566] Handley, M., Jacobson, V., and C. Perkins, "SDP: Session
Description Protocol", RFC 4566, DOI 10.17487/RFC4566,
July 2006, <http://www.rfc-editor.org/info/rfc4566>.
[RFC4588] Rey, J., Leon, D., Miyazaki, A., Varsa, V., and R.
Hakenberg, "RTP Retransmission Payload Format", RFC 4588,
DOI 10.17487/RFC4588, July 2006,
<http://www.rfc-editor.org/info/rfc4588>.
[RFC4867] Sjoberg, J., Westerlund, M., Lakaniemi, A., and Q. Xie,
"RTP Payload Format and File Storage Format for the
Adaptive Multi-Rate (AMR) and Adaptive Multi-Rate Wideband
(AMR-WB) Audio Codecs", RFC 4867, DOI 10.17487/RFC4867,
April 2007, <http://www.rfc-editor.org/info/rfc4867>.
[RFC5109] Li, A., Ed., "RTP Payload Format for Generic Forward Error
Correction", RFC 5109, DOI 10.17487/RFC5109, December
2007, <http://www.rfc-editor.org/info/rfc5109>.
[RFC5404] Westerlund, M. and I. Johansson, "RTP Payload Format for
G.719", RFC 5404, DOI 10.17487/RFC5404, January 2009,
<http://www.rfc-editor.org/info/rfc5404>.
[RFC5481] Morton, A. and B. Claise, "Packet Delay Variation
Applicability Statement", RFC 5481, DOI 10.17487/RFC5481,
March 2009, <http://www.rfc-editor.org/info/rfc5481>.
[RFC5576] Lennox, J., Ott, J., and T. Schierl, "Source-Specific
Media Attributes in the Session Description Protocol
(SDP)", RFC 5576, DOI 10.17487/RFC5576, June 2009,
<http://www.rfc-editor.org/info/rfc5576>.
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[RFC5888] Camarillo, G. and H. Schulzrinne, "The Session Description
Protocol (SDP) Grouping Framework", RFC 5888,
DOI 10.17487/RFC5888, June 2010,
<http://www.rfc-editor.org/info/rfc5888>.
[RFC5905] Mills, D., Martin, J., Ed., Burbank, J., and W. Kasch,
"Network Time Protocol Version 4: Protocol and Algorithms
Specification", RFC 5905, DOI 10.17487/RFC5905, June 2010,
<http://www.rfc-editor.org/info/rfc5905>.
[RFC6190] Wenger, S., Wang, Y., Schierl, T., and A. Eleftheriadis,
"RTP Payload Format for Scalable Video Coding", RFC 6190,
DOI 10.17487/RFC6190, May 2011,
<http://www.rfc-editor.org/info/rfc6190>.
[RFC7160] Petit-Huguenin, M. and G. Zorn, Ed., "Support for Multiple
Clock Rates in an RTP Session", RFC 7160,
DOI 10.17487/RFC7160, April 2014,
<http://www.rfc-editor.org/info/rfc7160>.
[RFC7197] Begen, A., Cai, Y., and H. Ou, "Duplication Delay
Attribute in the Session Description Protocol", RFC 7197,
DOI 10.17487/RFC7197, April 2014,
<http://www.rfc-editor.org/info/rfc7197>.
[RFC7198] Begen, A. and C. Perkins, "Duplicating RTP Streams",
RFC 7198, DOI 10.17487/RFC7198, April 2014,
<http://www.rfc-editor.org/info/rfc7198>.
[RFC7201] Westerlund, M. and C. Perkins, "Options for Securing RTP
Sessions", RFC 7201, DOI 10.17487/RFC7201, April 2014,
<http://www.rfc-editor.org/info/rfc7201>.
[RFC7273] Williams, A., Gross, K., van Brandenburg, R., and H.
Stokking, "RTP Clock Source Signalling", RFC 7273,
DOI 10.17487/RFC7273, June 2014,
<http://www.rfc-editor.org/info/rfc7273>.
[RTP-MULTI-STREAM]
Lennox, J., Westerlund, M., Wu, W., and C. Perkins,
"Sending Multiple Media Streams in a Single RTP Session",
Work in Progress, draft-ietf-avtcore-rtp-multi-stream-08,
July 2015.
[RTP-TOPOLOGIES]
Westerlund, M. and S. Wenger, "RTP Topologies", Work in
Progress, draft-ietf-avtcore-rtp-topologies-update-10,
July 2015.
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[SDP-BUNDLE]
Holmberg, C., Alvestrand, H., and C. Jennings,
"Negotiating Media Multiplexing Using the Session
Description Protocol (SDP)", Work in Progress,
draft-ietf-mmusic-sdp-bundle-negotiation-23, July 2015.
[SDP-SIMULCAST]
Burman, B., Westerlund, M., Nandakumar, S., and M. Zanaty,
"Using Simulcast in SDP and RTP Sessions", Work in
Progress, draft-ietf-mmusic-sdp-simulcast-01, July 2015.
[TRANSPORT-MULTIPLEX]
Westerlund, M. and C. Perkins, "Multiplexing Multiple RTP
Sessions onto a Single Lower-Layer Transport", Work in
Progress, draft-westerlund-avtcore-transport-multiplexing-
07, October 2013.
[WEBRTC-OVERVIEW]
Alvestrand, H., "Overview: Real Time Protocols for
Browser-based Applications", Work in Progress,
draft-ietf-rtcweb-overview-14, June 2015.
Acknowledgements
This document has many concepts borrowed from several documents such
as WebRTC [WEBRTC-OVERVIEW], CLUE [CLUE-FRAME], and Multiplexing
Architecture [TRANSPORT-MULTIPLEX]. The authors would like to thank
all the authors of each of those documents.
The authors would also like to acknowledge the insights, guidance,
and contributions of Magnus Westerlund, Roni Even, Paul Kyzivat,
Colin Perkins, Keith Drage, Harald Alvestrand, Alex Eleftheriadis, Mo
Zanaty, Stephan Wenger, and Bernard Aboba.
Contributors
Magnus Westerlund has contributed the concept model for the media
chain using transformations and streams model, including rewriting
pre-existing concepts into this model and adding missing concepts.
The first proposal for updating the relationships and the topologies
based on this concept was also performed by Magnus.
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Authors' Addresses
Jonathan Lennox
Vidyo, Inc.
433 Hackensack Avenue
Seventh Floor
Hackensack, NJ 07601
United States
Email: jonathan@vidyo.com
Kevin Gross
AVA Networks, LLC
Boulder, CO
United States
Email: kevin.gross@avanw.com
Suhas Nandakumar
Cisco Systems
170 West Tasman Drive
San Jose, CA 95134
United States
Email: snandaku@cisco.com
Gonzalo Salgueiro
Cisco Systems
7200-12 Kit Creek Road
Research Triangle Park, NC 27709
United States
Email: gsalguei@cisco.com
Bo Burman (editor)
Ericsson
Kistavagen 25
SE-16480 Stockholm
Sweden
Email: bo.burman@ericsson.com
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